The Boost Graph Library: User Guide and Reference Manual

Addison-Wesley, 2002 - 321 páginas

The Boost Graphic Library (BGL) gives experienced C++ developers high quality implementations of a wide range of graph data structures and algorithms -- helping them save time that would otherwise have been spent on developing and debugging. Now, the BGL's creators offer a complete tutorial and reference designed to help developers get results with the BGL quickly. They also offer practical, hard-to-find guidance on generic programming that can help developers build their own software development libraries. For practicing programmers, the book introduces high quality implementations of graph data structures and algorithms that deliver outstanding efficiency and performance, and presents the BGL's flexible interface, which enables programmers to apply graph algorithms in settings where a graph may exist only implicitly. For all intermediate-to-advanced C++ programmers.

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Basic Graph Algorithms
MinimumSpanningTree Problem
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Jeremy G. Siek is a leading expert in C++ and generic programming and is currently pursuing his doctoral degree at Indiana University. He is interested in the design of programming languages that support generic programming and in high performance libraries. Jeremy is a member of the ISO C++ Standards Committee and is an active member of the Boost C++ Library Group, where he has contributed several libraries in addition to the BGL.

Lie-Quan (Rich) Lee developed the first version of the BGL. A doctoral candidate at the University of Notre Dame, his research interests include generic programming, scientific component libraries, and high performance computing. Rich is an active member of the Boost C++ Library Group.

Andrew Lumsdaine is an Associate Professor in the Computer Science Department and Associate Director of the Open Systems Laboratory at Indiana University. In addition to generic programming and software engineering, his research program includes projects in computational science and engineering, parallel and distributed computing, mathematical software, and numerical analysis. Andrew is a member of the ISO C++ Standards Committee and the Boost C++ Library Group.


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